AI Insights · Timothy · October 2022
Top 5 Physics Puzzle Games Performance in Czech Republic Q3 2022
In Q3 2022, the top 5 physics puzzle games in the Czech Republic saw varied performance in weekly downloads, revenue, and active users. Discover the trends for each app.
In the third quarter of 2022, the top 5 physics puzzle games on a unified platform in the Czech Republic exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance, based on data from Sensor Tower.
Rope And Balls experienced a significant decline in weekly downloads, starting from nearly 10K at the end of June and dropping to around 455 by mid-September. However, a slight recovery was observed towards the end of September, with downloads reaching approximately 1.2K. Weekly active users followed a similar downward trend, decreasing from 18.3K to about 12K over the quarter. The app's weekly revenue was negligible until the last week of September, when it recorded a minor revenue of $3.
Angry Birds 2 from Rovio Entertainment Oyj saw relatively stable weekly downloads, fluctuating between 2K and 3.2K throughout the quarter. The game’s weekly revenue peaked in late July at $4.7K and generally ranged between $2.8K and $4.7K. Weekly active users remained consistent, averaging around 22K to 24K.
Pull the Pin by Popcore GmbH showed a mixed performance in weekly downloads, with a peak of nearly 3.9K in early July and a low of about 1.3K in early September. The app's weekly active users varied, starting at 11.8K in late June and ending at approximately 9.4K by the end of September. Revenue was minimal, peaking at $24 in mid-July.
Bazooka Boy from SUPERSONIC STUDIOS LTD maintained a steady performance in weekly downloads, hovering around 1.2K to 2.6K. The game’s weekly active users increased from roughly 4.4K at the beginning of the quarter to about 6.5K by the end. Revenue was minimal, with a few peaks reaching up to $15.
Flow Legends: Pipe Games by AI Games FZ saw a varied trend in weekly downloads, peaking at 2.7K in late August and dropping to around 1K by the end of September. Weekly active users started at 6.7K in late June, peaked at 9.1K in late August, and then declined to approximately 5K by the end of the quarter. The app's weekly revenue saw a minor peak of $15 in mid-August.
For more detailed insights and data, visit Sensor Tower.